Wednesday, March 2, 2011

Monopoly Deal game rules



Monopoly Deal
Standard rules:
Set up
1. Remove the 4 Quick Start cards from the pack and hand them out for reference.2. The two deal breaker cards are removed to ensure fairness of the game. 3. Shuffle the rest of the cards together and deal 5 to each player, face down. 3. Look at your cards, but keep them a secret! 5. Put the remaining cards face down in the center to create the draw pile. 6. Throw dice to decide who goes first. Play continues clockwise.
On your turn
§  1. TAKE 2 CARDS from the draw pile and add them to your hand. Later in the game if you have no cards left, pick up 5 instead.
§  2. PLAY UP TO 3 CARDS from your hand, onto the table in front of you. You don't have to play any cards if you don't want to. Play your 3 cards in any combination of the following: A, B, and/or C, in any order.
§  3. END YOUR TURN
If you have more than 7 cards in your hand at the end of your turn (not including cards on the table), discard extras to the bottom of the draw pile so you only have 7. If you've run out of cards, take 5 at the start of your next turn.
A: PUT MONEY/ACTION CARDS INTO YOUR OWN BANK
Players can charge each other for rent, birthdays etc. Build up a 'Bank' pile in front of you, using Money cards and/or Action cards.
§  If you put an action card into your bank, it becomes redundant as an Action card for the rest of the game. If you use it to pay another player, it must go straight into their bank and cannot be used for its Action.
B: PUT DOWN PROPERTIES INTO YOUR OWN COLLECTION
REMEMBER, 3 DIFFERENT-COLORED PROPERTY SETS WIN THE GAME!
§  Lay Ppoperty cards down in front of you to build up your property sets.
§  Each card shows how many properties there are to collect in that color-set.
§  Collect as many properties as you want, but you need 3 full sets (of different colors) to win the game.
§  You can only reorganize your property collection on your turn. If you realize you've won during someone else's turn, you must wait until it's your turn to say it.
C: PLAY ACTION CARDS INTO THE CENTER
FOLLOW THE INSTRUCTIONS ON THE ACTION CARDS!
§  Action cards allow you to do things such as charge other players rent, steal their cards and demand money for your birthday!
§  If you pick up an Action card on your turn, you can play it right away as one of your three cards or use it on a later turn.
§  Action cards can also be put into your bank as money. The value is shown in the corner, in a red ring.
IMPORTANT! HOW TO PAY OTHER PLAYERS
§  Cards can NEVER go back to a player's hand.
§  Never pay with cards from your hand, only from the cards in front of you.
§  You can pay with cards from your bank, properties, or a combination of both. You choose how to play - not the player you're paying!
§  Change is not given! For example, if a player charges you 2M rent and you only have a 3M card in your bank, you don't get change.
§  If you pay with property cards, they must go into the other player's property collection.
§  If you have no cards in front of you, you don't pay at all!
THE WINNER
To win in a round, be the first to collect three complete sets of properties.
When a player gets three sets of properties the game is ended and each player counts up the value of their Bank and Properties. The person with the highest property value gets 10 points, the 2nd gets 7, the 3rd gets 5, and the 4th gets 3. Another round is then played.

Match rules:
Preliminary:
            Player: 4 players at a time
            Estimated time for each game: 20 minutes
            Estimated participants: 16
            Competition system: league system, every player will get to play 4 rounds, and the 4 players with the highest points will enter the finals.
    Final participants: 4

Final:
            Estimated players: 4
            Competition system: one final round only

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